I'm a computational artist, object designer and collector. My work focus around the intersection of 3D printing, virtual objects, and the ever-present influence of the Internet on our lives. I'm passionate about bridging the threshold between the digital and physical domains to create a performative archive that questions conventional archival practices. Through 3D printing, virtual objects, and digital tools, I aim to construct a dynamic and chaotic pile of digital files, concepts, materials and artefacts, inviting viewers to engage with the imperfect nature of our digital world. My research is based on developing tools and methodologies that effectively connect the virtual and physical realms. I position myself as an explorer in the new frontiers of the online. Using technology as a tabula
rasa where new/imposible forms can arise.
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